Activating Force Push on a target affected by Force Crush grants Joiner’s Pressure, increasing your damage dealt by 20% for 10 seconds. Some set bonuses only have a 2-piece set bonus, while others have a 4-piece or 6-piece bonus. User account menu. She mainly plays Healing Classes but will also DPS and reluctantly Tank (if she has one). The best StarWars the Old Republic items can be quite elusive and often untradable. The light-blue text on the next row is at the same time a lore note and a joke. Data:Items/Tactical Mastery Armguards . Bushwhack spreads Sanguinary Shot’s effect and Point Blank Shot does additional damage to all nearby targets affected by Bushwhack. Stacks up to 3 times. Telekinetic Wave gives you Telekinetic Flux, causing your next Telekinetic Blitz to arc to multiple targets for the next 10 seconds. Dealing Damage increases all healing done. All gear does in Onslaught. Sign In. You can equip one tactical item at a time, just like you can only have one earpiece equipped. I post all news about SWTOR and my projects on twitter.com/swtorista. Stacks up to 5 times, only one effect can be active at a time. Power Screen now stacks up to 6 times. Using Backhand while Invincible extends the duration of Invincible by 5 seconds. Critically hitting with Voltaic Slash reduces the cooldown of Reaping Strike by 1.5 seconds. Unturned Tactical ID List. If you want to see a list of all the tactical items available, or want to know where each tactical item can be found, there’s a link in the description of this video for a fantastic guide created by another player! 159k members in the swtor community. Discussion. Poorna Shankar Posted: Oct 2, 2019 6:00 PM Category: News 0 Acquire the proper Tactical items. Mag Bolt / Mag Shot detonates it, dealing double its standard damage to the primary target. The new tactical items are obtained ss you play your game and complete missions, fight in PvP, Flashpoints, Operations or do Daily Missions. The lists below will help you learn which items are available in which parts of the game and what you need to do to get them. Tactical Items. Death Field spreads Force Slow’s effect. Half of Blaster Whip’s and Bludgeon’s damage heals you. This is a list of all available Tactical items for level 75 Gunslinger and Sniper. Concentrated Slice / Furious Strike refunds one additional focus / rage after it hits but refunds all its focus / rage if you have fallen to zero. Extrication now heals you and the target and makes your next Resurgence free. For each enemy affected by Riot Gas / Oil Slick hit with Ion Storm / Firestorm, your damage reduction is increased by 2% and the cooldown of Riot Gas / Oil Slick is reduced by 1.5 seconds. This is a list of all available Tactical items for level 75 Vanguard and Powertech. You get this ability ay level 72. 2.1 new sith warrior ability in 6.0; 2.2 new marauder armor sets and set bonuses in 6.0; 2.3 marauder tactical items; 2.4 new smarauder armor sets and set bonuses in 6.0; 2.5 juggernaut tactical items; 3 swtor 6.0 pts imperial agent spoils of war features The critical hit chance of Vaulting Slash is increased by 50% per Clairvoyance stack. Flourish Shot applies Tech Debt to its target. Assassin. Activating Unnatural Preservation removes Static Barrier’s Deionize effect from you. Star Wars™: The Old Republic, a story-driven MMORPG from BioWare and LucasArts. Gamepedia. Plasma Grenade spreads your Grav Round’s Gravity Vortex to the targets it damages, as long as it damages at least one target already affected by your Gravity Vortex. ↑ Post Menu Dirty Blast / Lethal Shot does splash damage to all targets affected by Shrap Bomb / Corrosive Grenade. Tacticals – Tacticals from the Tech Fragments vendor also don’t work for achievements, unless you MAIL them to an IMPERIAL character using in-game mail. 39. Using Force Shroud while Dark Ward is active consumes Dark Ward and extends the duration of Force Shroud by .25 seconds for each Dark Ward stack consumed. Some set bonuses only have a 2-piece set bonus, while others have a 4-piece or 6-piece bonus. Mental Momentum / Forked Darkness now has a greater chance to activate on Mind Crush / Crushing Darkness and Mind Crush / Crushing Darkness deals more damage each time it ticks. Source: Crafted by BioChem. Tactical: These are relatively new items that were introduced with 6.0! Force Crush builds a Furious Power ability charge. Somewhat like a set bonus, this single item can change how abilities interact, or buff certain others. Critically hitting with Clairvoyant Strike / Voltaic Slash reduces the cooldown of Vaulting Slash / Reaping Strike by 1.5 seconds. Sanguinary Shot / Toxic Blast finishes all your bleed / poison effects on the target and deals their remaining damage immediately. When Psychokinetic Blast deals damage, it causes its target to take elemental damage over 6 seconds. As the word tactical would suggest, these weapon mods generally have good uses. 3 Clamoring Force stacks allow Turbulence to be activated instantly, consuming all stacks. Bludgeon automatically critically hits targets affected by your unexploded Blood Boiler and triggers it immediately. Retaliation refunds one rage and finishes the cooldown of Furious Strike. Flechette Round / Acid Blade does 60% more damage. Tactical Overdrive –Tactical Overdrive resets the cooldown of Stim Boost, Recuperative Nanotech, Volatile Substance, Lethal Strike, and Shield Probe and increases your Mastery by 20% for 15 seconds. Hemorrhaging Blast deals 50% more damage. Force In Balance spreads Force Slow’s effect. Plasma Grenade / Fusion Missile spreads your Grav Round’s Gravity Vortex / Tracer Missile’s Heat Signature to the targets it damages, as long as it damages at least one target already affected by your Gravity Vortex / Heat Signature. When this ability is activated again, if you are within 60 meters of the marked location, you instantly return to the marked location. Veiled Strike automatically critically hits targets affected by your unexploded Volatile Substance and triggers it immediately. 22. Kinetic Ward / Dark Ward gains 5 additional stacks and Shadow Stride / Phantom Stride resets its cooldown. Activating Emergency Medpac / Surgical Probe reduces the cast time of your next Underworld Medicine / Kolto Injection by .25 seconds. Data:Items/Tactical Precision Belt . With the introduction of tactical items, it is possible to adapt your gameplay to each fight. Previous Article 6.0 Operative Changes, Set Bonuses and Tactical Items. Grapple gets two charges and finishes the cooldown of Rocket Punch and Flaming Fist. Telekinetic Blitz / Volt Rush triggers Tidal Force / Lightning Storm when activated. Set Bonus Collecting – The armor pieces count from anything BUT the Tech Fragment vendor. Help . SC-4 Treatment Scanner (previously known as HP-5 Dart Device), Running Restoration (previously known as Running Rapid Restoration). Whenever the target is healed, so are you for a small amount. Below you will find the Juggernaut’s new ability, the set bonuses that are planned for them, and a list of their new Tactical items. Not available on the Tech Fragment vendor. Power Yield instantly builds 4 Energy Lodes. Stacks up to 8 times. After 6 seconds, you swap back. Let’s take a look! Activating Hightail It or returning to your marker with Hideout makes your next Aimed Shot activate instantly and deal 20% more damage. This all in one tacticall shovel has a ton of potential uses between all of its features. Resilience / Force Shroudalso applies to any ally you are guarding. Blazing Bolts, Heatseeker Missiles, Priming Shot, and Tracer Missile all tick its damage. Sonic Round heals all allies around its target. Stacks up to 5 times and is consumed by Ion Wave / Searing Wave at 5 stacks. A complete, updated list of all Unturned tactical IDs. Not available on the Tech Fragment vendor. User account menu. Lightning Flash applies Stormwatch to its targets. Translocating a guarded target gives them a large amount of damage reduction for 6 seconds, taunts enemies, and places a benign presence on you. Penetrating Rounds does splash damage to targets around the primary target and causes your next Trick Shot to deal splash damage as well. When you use an ability with Tech Override / Power Surge, that ability is not put on cooldown. Explosive Round knocks its target back and refunds 10 energy. If you refuse to fight the RNGods and go for a direct purchase, you would be happy to learn that there are vendors on the Fleet that will be more than willing to sell you these precious new gear items for a price. Did you find one of my guides useful? or GEMINI MK-5 Quick Savant Package (248) Enhancement Earpiece Implant: 2: Adept Enhancement 52. or GEMINI MK-5 Adept … Buying the Tactical Infantry Armor Set from the GTN with Credits. You will … Press J to jump to the feed. 1.6 sith sorcerer tactical items; 2 swtor 6.0 pts sith warrior spoils of war features. Force Sweep / Smash causes your next Blade Rush / Massacre to do damage to up to 8 enemies near the primary target. Force Speed grants an additional Convection stack. Clashing Blast / Devastating Blast is now affected by Force Clarity / Furious Power. SWTOR shines a spotlight on the new abilities, Set Bonuses, and Tactical items of the Scoundrel and Operative . Acid Blade does 60% more damage. Boltstorm, Demolition Round, Vortex Bolt, and Grav Round all tick its damage. Collecting all the level 75 Set Bonuses item and Tacticals is a monumental task due to how many have been introduced to the game. Vanquish / Demolish deals 20% more damage on initial hit. Dealing damage with Dirty Blast / Lethal Shot causes the target to take bleed damage over 18 seconds. Source: Crafted by Biochem. Note: If a Tactical has been redesigned or otherwise significantly updated (other than numbers increase or nerf), the previous effect of the tactical will be marked with a strike-through line and the new effect will be listed below it. Concentrated Slice refunds one additional focus after it hits but refunds all its focus if you have fallen to zero. This effect cannot occur more than once per second. Tactical Mastery Armguards: Binds on equip Wrists Medium armor (Rating 112) 324 Armor Durability: 100/100. Smash causes your next Massacre to do damage to up to 8 enemies near the primary target. Heartrigger Patch becomes instant cast and Kolto Pack can be cast while moving. This set is wearable by characters on either faction, who are level 75 or higher, but is only wearable by Smugglers and Imperial Agents, even in the Outfit Designer.. The current system offers only one set per character role. Note: This is all subject to change. Shrap Bomb spreads Hemorrhaging Blast’s effect. Blade Barrage deals 5% more damage for each burn stacked on the target, up to 25%. Using Hilt Bash / Backhand while Warding Call / Invincible is active extends the duration of Warding Call / Invincible by 5 seconds. Sticky Grenade / Explosive Dart now remains dormant on the target for 12 seconds. Archived [Feedback]Kai Zykken and crafted tactical/set schems . Hail of Bolts and Mortar Volley refresh and tick your Incendiary Round burn and Serrated Bolt bleed. Right-clicking on your character’s icon, you can choose between several options, as shown in the image above. Hail of Bolts / Sweeping Blasters and Mortar Volley / Death From Above refresh and tick your Incendiary Round / Incendiary Missile burn and Serrated Bolt / Serrated Shot bleed. Salvation heals more for each ally it affects. ~ Swtorista. Tactical items are a new type of gear that was introduced to Star Wars: The Old Republic in the Onslaught expansion. You can also mix-and-match multiple set bonuses by having 2 of one set, 2 of another, and 2 of a third, or by have two from one set and four from another. All Unturned Item IDs Posted by 1 year ago. Activating Surgical Probe reduces the cast time of your next Kolto Injection by .25 seconds. 1 . Battle Focus / Explosive Fuel increases all elemental and Kinetic attacks / Flame attacks critical chance by 100%. These are an extra slot in your character sheet that is currently unable to be augmented like your base gear. These will all affect how PVP classes will perform, so let’s rate the top 5 PVP classes as of now! Critically hitting with Serenity Strike resets its cooldown and grants Hungering Blade, increasing the critical chance and Force cost of your next Serenity Strike. Help . Activating Predation finishes the cooldown of Force Camouflage. Laceration damage triggers Acid Blade damage and refreshes its duration. Hemorrhaging Blast finishes off all of your bleed effects at once, dealing all their remaining damage. Source: Increased drop chance from Daily Mission reward crates (and their respective Weekly Mission). It is used to tweak how your character, and sometimes companions, function. Cannot occur more than once every 2 seconds. Healing increases all damage done. Missile Blast knocks its target back and refunds 10 heat. Tacticals aren’t designed for a specific type of content, for example there’s no pvp-only tactical items, but you may find different tacticals come in handy for the different types of content you enjoy. Bludgeon / Veiled Strike automatically critically hits targets affected by your unexploded Blood Boiler / Volatile Substance and triggers it immediately. The list below shows all level 75 tactical items, what bonuses they offer and where is your best chance to get them. Resilience also applies to any ally you are guarding. Force Potency increases your Force regeneration greatly for a short time. 1 year ago. Pieces of the Tactical Infantry set can be found on the GTN, which is an auction house where players can buy and sell unbound items. 3 Convection stacks allow Thundering Blast to be activated instantly, consuming all stacks. To find the GTN at level 10 or higher, look for the Galactic Trade … Each stack increases your next direct target single melee attack by 25% and is consumed whenever you deal damage with these attacks. Source: Increased drop chance from Conquest Equipment Crates. Enemies take 10% more damage while under Suppressive Fire. More Testimonials >> Home / Swtor2credits news / Swtor Onslaught Sniper: New Ability, Set Bonuses & Tactical Swtor Onslaught Sniper: New Ability, Set Bonuses & Tactical. Hemorrhaging Blast / Weakening Blast finishes off all of your bleed / poison effects at once, dealing all their remaining damage. Official News. Data:Items/Tactical Assault Vambraces - Star Wars: The Old Republic Wiki. Kolto Shot applies a lingering heal over time effect to its target. The SWTOR 6.0 PTS is still not up, but today we got a fresh batch of reveals. Close. From Star Wars: The Old Republic Wiki. Next Article Feats of Strength Achievements Guide (PTS) About Xam Xam. Not available on the Tech Fragment vendor. Dealing Damage with Ion Wave or Explosive Surge to a target affected by a pre-exploded Assault Plastique causes it to explode, creating a large explosion and dealing damage to all nearby enemies. Taking damage while Rebuke / Cloak of Pain is active reduces the cooldown of Guarded by the Force / Undying Rage by 5 seconds per hit. Riposte / Retaliation consumes Warding Strike’s / Aegis Assault’s damage reduction and grants Retaliating Defense, increasing damage reduction by 5% for 20 seconds. When Merciless Slash deals damage to an enemy affected by Force Melt, it triggers a burst of damage to up to 8 targets around them. Cycles between buffing Mastery, Accuracy, Power, Defense, Critical, Absorb, Alacrity, and Shield. Reckless Shadow – Recklessness increases your Force regeneration greatly for a short time. When Pulse Generator reaches or refreshes to 2 stacks, it applies Pulse Activation to you, lowering the cost of Ion Wave by 3 energy. As I understand it, you do not need to worry about this until Level 75. Demolish hits all nearby targets affected by your Deathmark and Force Storm does 15% more damage to targets affected by your Deathmark. Collecting Tacticals & Set Bonus Achievements, https://mmobits.com/2019/07/31/6-0-tactical-items-list/, SWTOR Account Can’t Subscribe due to Maintenance, Everything that happened last year in SWTOR in 2019, and everything we are expecting in 2020, Crafting Armor for Endgame at Level 75 in SWTOR. And, yes, they are the same vendors that sell armor parts too. 157k members in the swtor community. During Battle Focus, Shockstrike, Ion Pulse, and Plasma Flare do damage to all nearby targets and Ion Wave hits twice. Crippling Slash’s trauma and slow effects last twice as long. Stacks up to 5 times. Speed Shot refreshes Shock Charge and ticks its damage every time it hits. My first idea is that the TIs should have both, a buff and a debuff. Register. Concentrated Slice / Furious Strike causes its target to burn / bleed. Rocket Out vents 20 heat and immobilizes enemies around you for 2 seconds as you leave. They need to have mods in them. Slow Time generates Redirected Retribution stacks for every enemy it hits, increasing your Shield Absorption by 2% per stack for 5 seconds. Harpoon gets two charges and finishes the cooldown of Stockstrike and Shockstrike. You may see bonuses which refer to charges. Let's take a look. Dealing Damage increases all healing done. It is in no way affiliated with or endorsed by Disney, LucasArts, BioWare, or Electronic Arts. Reduces the cooldown of on use Relics by 5%. Tactical Item: Mandalorian Jetpack - places a beacon down and within 35 meters the mercenary can fly into the sky and land on the beacon. Log In Sign Up. Vanquish deals 20% more damage on initial hit. For the next 10 seconds, whenever the target takes damage to Weaken Mind, Mind Crush, or Turbulence a force gust is called down upon the target, dealing energy damage. Discussion. Half of Shiv’s and Veiled Strike’s damage heals you. Jump to: navigation, search. Blazing Speed / Electrified Railgun does 75% more damage. Hemorrhaging Blast’s / Weakening Blast’s cooldown is increased by 6 seconds. How to get your SWTOR Items. Shrouding Guard – Force Shroud also applies to any ally you are guarding. As the word tactical would suggest, these weapon mods generally have good uses. Blade Barrage refreshes the duration of Blade Storm, Overhead Slash, and Plasma Brand’s burns on the target and ticks their damage. Lightning Strike has a 100% chance and Force Lightning has 50% chance to cause Creeping Terror to tick an additional time whenever they deal damage. Cannot occur more than once every 2 seconds. :::: SITH WARRIOR TACTICAL'S AND SET BONUSES ::: You as asked for it and they delivered! Does not affect Operation bosses. Additionally, under Mental Alacrity, Vanquish resets the cooldown of Force Serenity and causes the next Force Serenity to activate instantly. Dealing damage increases all damage done for 2 seconds. Medical Probe can be cast while moving and heals an additional 10%. The current system offers only one set per character role. Source: Increased drop chance from defeating Operation bosses. After 6 seconds, you swap back. Press question mark to learn the rest of the keyboard shortcuts. Log In Sign Up. Annihilate automatically kills standard and weak enemies with less than 30% health. Toxic Blast’s cooldown is extended by 9 seconds. Below that you see a confirmation that the item does bind to your Legacy. The Tactical item slot is located on the left side of the gear panel, just above the relic slots. Multitrap – Mind Trap can now affect up to two targets at once. 33 votes, 24 comments. Hemorrhaging Blast’s cooldown is increased by 6 seconds. Emergency Medpac always critically hits on targets below 50% health. Activating Power Yield immediately generates 6 Heat Screens and finishes the cooldown of Heat Blast. During Explosive Fuel Flaming Fist, Flame Burst and Immolate do damage to all nearby targets and Searing Wave hits twice. Whenever the target is healed, so are you for a small amount. With the Onslaught expansion, new sets have arrived in SWTOR, as well as new gear that changes the style of play. Energy Lode stacks also increase the damage of Retractable Blade by 25% per stack (up to 100% more damage), this effect lasts 10 seconds, and is refreshed when Energy Lode is gained. Stacks up to 3 times. The background around the title represents the tier of the item. For Bind on Pickup and Bind on Equip items, transactions will follow the same procedure as power leveling services. Stacks up to 8 times. Cycles between buffing Mastery, Accuracy, Power, Defense, Critical, Absorb, Alacrity, and Shield. Dealing damage with Boltstorm increases the damage of your next Vortex Bolt, stacking up to 4 times to 100%. Datamining. Vulkk (Alexander Kostadinov) is the owner of VULKK.com. Shrouding Guard – Force Shroud also applies to any ally you are guarding. This effect cannot occur more than once per second. You can also purchase the Tacticals from vendors or craft them. Stockstrike / Rocket Punch and Shockstrike / Flaming Fist now have a range of 10m. The critical hit chance of Reaping Strike is increased by 50% per Voltage stack. Damaging an enemy with Telekinetic Blitz causes your ally closest to the enemy to be healed, scaling with how many Energized charges you have. When a burn tick critically hits it reduces the cooldown of Vigilant Thrust by 1 second. Vindicate / Consuming Darkness lowers the cooldown of Restoration / Expunge by 3 seconds. Emergency Medpac / Surgical Probe always critically hits on targets below 50% health. swtor.com/r/lvbKCY. Hololocate –Activating this ability marks your current location for 10 minutes. Some might be part of a mission reward, others will be a random drop from a special creature (usually a boss or a mini-boss). Activating Power Yield immediately generates 6 Power Screens / Heat Screens and finishes the cooldown of Energy Blast / Heat Blast. Data:Items/Tactical Mastery Armguards - Star Wars: The Old Republic Wiki. Heatseeker Missiles fire additional missiles to nearby targets affected by your Heat Signature. Sucker Punch damage triggers Flechette Round damage and refreshes its duration. Furious Power –Activating this ability consumes all ability charges of Furious Power and applies Furious Power stacks to you. The upcoming ‘Onslaught’ Expansion will introduce a lot of changes for each Class, including new abilities, Set Bonuses, and Tactical items. About Xam Xam . For each enemy hit with Jet Boost, the cooldown of Hydraulic Overrides is reduced by 3 seconds. SWTOR – Onslaught Set Bonuses and Tactical Items 06/15/2019 share to Onslaught is the new SWTOR expansion. Basically is a phase walk but it replaces rocket out. Help . When Explosive Charge's Contingency Charges detonate, they deal damage to all enemies around their target. Close. Cluster Bombs deal damage to all enemies around their target. Whether you’re hoping to live out your dreams of being a Mandalorian yourself, or simply want to be a gun for hire, the Bounty Hunter is sure to need armor that matches their job description. You can equip one tactical item at a time, just like you can only have one earpiece equipped. Lasts 10 seconds or until a damaging ability other than Blade Rush is used. Stacks up to 3 times. When you use an ability with Tech Override, that ability is not put on cooldown. 159k members in the swtor community. Nov 11, 2020 - Werner. Everyone wants to jump in the middle of the fight, taking all the damage or doing more damage to the enemy than anyone else, … Volt Rush triggers Lightning Storm when activated. Activating Transcendence finishes the cooldown of Force Camouflage. Tactical Items: This is a new gear slot introduced with Update 6.0. For each enemy affected by Riot Gas hit with Ion Storm, your damage reduction is increased by 2% and the cooldown of Riot Gas is reduced by 1.5 seconds. Half of Blaster Whip’s / Half of Shiv’s and Bludgeon’s / Veiled Strike’s damage heals you. Source: Increased drop chance from Corellia Flashpoint bosses. The critical chance of Leeching Strike is increased by 10%. Dealing damage this way causes your next Back Blast to critically hit. 160k members in the swtor community. Revivification heals more the less allies it heals. You’ll get your first Tactical Item for free when you complete the entire Onslaught storyline. This is a list of all available Tactical items for level 75 Sentinel and Marauder. Mag Bolt detonates it, dealing double its standard damage to the primary target. I'd love to hear it - the best way to let me know is to leave a comment on the corresponding video on YouTube or send me a message on Twitter! A complete, updated list of all Unturned tactical IDs. Activating Severing Slash causes your next Surging Discharge to arc to multiple targets. The cooldown of Focused Defense / Enraged Defense is reduced by 2 seconds when you are attacked. Stacks up to 8 times. Note – Tacticals that drop from the Dxun Operation and Corellia Flashpoint or are Crafted, are not available for purchase on the Set Bonus and Tactical Vendors on … Additionally, under Mental Alacrity / Polarity Shift, Vanquish / Demolish resets the cooldown of Force Serenity / Force Leech and causes the next Force Serenity / Force Leech to activate instantly. One of the ways that we’re adding this depth is with an entirely new type of gear slot – Tactical items… One of the changes brought by Onslaught refers to set bonuses. Cannot occur more than once every 2 seconds. When Blood Boiler triggers, it deals damage to all enemies around the primary target and spreads its effects. Questions or comments? Vanquish / Demolish hits all nearby targets affected by your Force Suppression / Deathmark and Forcequake / Force Storm does 15% more damage to targets affected by your Force Suppression / Deathmark. 10-minute cooldown. I am thinking about xp rewards (of course), level crafting and farming faster, increase mount speed, etc. Force Sweep causes your next Blade Rush to do damage to up to 8 enemies near the primary target. After 6 seconds, you swap back. Telekinetic Burst / Thundering Blast deals 10% more damage and Turbulence / Thundering Blast deals 20% more damage while Clamoring Force / Convection is active. When you mouse-over a tactical, the tooltip gives you all the information you need. Whirling Blade / Hew triggers a Riposte / Retaliation that does 30% more damage. Using Zealous Leap / Obliterate with Force Clarity / Furious Power causes it to critically hit and increases your critical chance by 20% for 2 seconds. Slash / Vicious Slash, Dispatch / Vicious Throw, and Twin Saber Throw / Dual Saber Throw refresh the duration of your Cauterize’s / Rupture’s  burn / bleed effect and ticks its damage. [Top 5] SWTOR Best Armor for Bounty Hunter Bounty Hunters are all the rage now that The Mandalorian has reached peak popularity across the globe. In that order. Activating Saber Ward finishes the cooldown of Force Push. Star Wars: The Old Republic, often abbreviated as SWTOR, is a massively multiplayer online role-playing game (MMORPG) based in the Star Wars universe. Taking damage while Rebuke is active reduces the cooldown of Guarded by the Force by 5 seconds per hit. Not available on the Tech Fragment vendor. Force Camouflage generates 2 focus per second. Using Resilience while Kinetic Ward is active consumes Kinetic Ward and extends the duration of Resilience by .25 seconds for each Kinetic Ward stack consumed. Killing an enemy this way resets the cooldown of Merciless Slash /Annihilate. Source: Crafted by Artifice. Slash, Dispatch, and Twin Saber Throw refresh the duration of your Cauterize’s burn effect and ticks its damage. In addition to the thrill of the chase, there is also a set of achievements for collecting a full set of each set bonus and each tactical. You will … Press J to jump to the feed. Discussion: Best Class-specific Tacticals for PvP or PvE. Electrified Railgun does 75% more damage. Penetrating Blast does splash damage to targets around the primary target and causes your next Followthrough to deal splash damage as well. Activating Force Mend / Unnatural Preservation removes Force Armor’s Force-imbalanced / Static Barrier’s Deionize effect from you. This is part of the Play Your Way philosophy. This effect stacks up to 3 times and lasts for 20 seconds or until Kinetic Ward is reactivated. Toxic Blast does 75% more damage. Med Shot applies a lingering heal over time effect to its target. 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