You gotta set some settings in a user.cfg file (you can search Google/forums) and you can really tune things down so Star Citizen runs just fine. i’ve been watching SC for quite a while closely, but the more i’ve watched the more i disliked what i saw, and once they added “space racing” as a game mode, right after the world-of-starcitizen-ships gamemode, i decided I’m done, So recently i sold all my ships with infinite insurance, and moved on. Subscribers: 12,240,311; They look like.. well i’d expect such ships to look, they really really did a good job there. I still think it has massive potential. 1st video on this : https://youtu.be/soAkY_No2BMHow does Star citizen, Elite dangerous, No man's sky & X4 Foundation compare in the year 2019! I have a Star Citizen package. I hope SC will surprise me some day, but my bets are on ED for the time being. Every ship in Star Citizen … Elite: Dangerous. You are basically in a sphere, and as soon as you get to the borders (Which happened to me constantly) you will first get a warning, and then see your ship drift away and get the option to respawn. In fact the "galaxy" in SC will be about 120 star "systems" (not real systems, as planets won't be orbiting suns) - whilst Elite Dangerous will have about 400`000`000`000 stars. You can’t even reach them all anyway (with the current ships/equipment in the game plus time in your life). The Dogfighting is fun, even if it at times feels a bit too slow paced. Hello “Tim” with your temporary 10 minute email address. 10. Fingers crossed! What are the differences between these two games? The NPC AI supposedly was dumbed down (a lot) to make it more fun for players; so NPCs turn in a way that gives players a chance to shoot at them. Yes, it’s a mess. Best Regards from Denmark I do have some comments regarding Star Citizens, even though I myself am rather new to this, just started to back it a few weeks ago. The hangar looks ok, but with the ships showing *all* details it gets quite low in framerate with my setup and feels quite sluggish. The Xbox Controller i tried actually worked better, because here where more controls mapped. I would like to congratulate David Braben and the entire team at Frontier Developments on this week’s launch of Elite: Dangerous. My interest towards E:D increased thanks to this post and I might look into it once it is released. Basically at the same time there was Elite: Dangerous on Kickstarter as well - something i didn't know about, because it was not hyped as much. So may be worth looking for those. The game uses the Cryengine (Crysis 3), so I honestly wouldn’t expect many severe bugs because they didn’t build the engine from scratch (something that costs ~$2-3 million at least…which they actually had). […] Because star citizen will likely never be a game. been playing a few hours of ED and i have yet to see a crash, i haven’t visited the asteroid belts yet though, also i once returned at my computer knowing my ship was was docked, but ultimately finding it destroyed, not sure what’s up with that, maybe the station computer forgot about afk me in the hangar and threw a ship at me or something haha! Personally my confidence in this game was slowly drained over the last 12 month. ELITE DANGEROUS EliteDangerous details > RANK. You control your own spaceship in which you can participate in exploring a 1:1 scale Milky Way, trade between star systems, participate in bounty-hunting wanted ships, and even pirate other ships for their cargo. Galaxy. Due to Overwhelming and awesome demand, I have completely remade the original “Star Citizen vs Elite Dangerous combat style” video (linked at the bottom). It currently lacks any sort of Community feature – while i can play with other people, i can not team up or communicate. So what is it like to play Star Citizen? In freeflight you can just zoom around a bit on the maps, and in vanduul swarm several waves of vanduul ships will come and attack you (and some of your wing buddies), A lot less crashes than in ED.. which uhm.. well they kinda over optimized for an alpha, Supposedly there is a multiplayer mode as well, however that one has not been enabled yet, and apparently they plan on enabling it step by step, Gold Card owners first, then backers by oldest backer id first, and once those are all enabled they want to allow those who bought an arena commander pass. Elite Dangerous is a space simulator game by Frontier Developments based in the year 3307. They did go overboard with the textures and such…But it can be tuned. You have a world you can freely travel in, with the most beautiful star systems i’ve seen in a game. It's 5 years old and has had major content droughts, but there's another expansion coming late this year that the devs claim to be a kind of rebirth of the game. star citizen has continued to be a cash grab and a total waste of people's time especialy with poor optimization and exceptional ammounts of lag. Sujet : Elite dangerous VS Star Citizen. So I just found this subreddit and noticed that this game looks strikingly similar to star citizen. It is the grandad of all open world 3D games. Discussion in 'Games: Member articles & research.' Only Elite Dangerous will have seamless transitions from vacuum of space to planetary atmosphere. Flying a curve seems sometimes to take ages. Sadly, Chris Roberts has earned a reputation for delaying the titles he worked on since 90’s, so this is not coming as a great surprise to many. YMMV, of course…. And i have the firm believe that it is better to point out whats wrong now, so they can fix it, rather than stroking their ego by telling them how awesome everything is. DIFFERENCES:I like Elite's flight mechanics better: ships have mass, while SC always felt twitchy to me.SC has Legs. Sangerleretour MP. It has no content and no real multiplayer. Scaling it up earlier -> not a smart move, and in this case a good sign of feature creep. 11. EVE Online players contend the similarity goes far beyond the basic design and points out the similarity between the ship's names. Then the weapons firing. *maybe* The Ships are looking amazing. While in ED even the first maps felt gigantic (i’ve not once hit a wall) Arena Commander seems extremly small. Star Citizen vs Elite. And for damn sure, it’s neither Elite: Dangerous nor Star Citizen. When Star Citizen (The heir of wing commander) came on Kickstarter i had to back It. Runs very well on my laptop which is a low-end gfx card GTX460. TOTAL PLAYERS. Har ikke undersøgt det så meget, men… Great write-up. Sucky ship controls and trading simulation. TheThingIs. Why can you only play one game? 337.80K. ( Log Out /  Technically EVE is not even a space sim - it is more of a political/enterprise-building sim. I’m aware of that post, in fact that post is what i’m refering to whenever i say hes not being honest. But for a PC game, and a simulation on that, not supporting the hardware that is build for simulations like that, while having an xbox gamepad being the most polished controls – i don’t even know how to describe how much fail that is. Then you can chose between two game modes (free flight / Vanduul Swarm) and two maps. They both have a good variety of spaceships and customizations. The ship graphics sometimes seem a bit low detail, which probably is because the ships in the end are trying to resemble the simple geometry from the original elite game. The NPC’s aren’t the smartest ones, but they have a selection of tactics that they use against you (Some attack Close Quarters, others will try Boom ‘n’ Zoom attacks, others will attack 3 at once, and sometimes when its looking bad for them they will try to run away). Unfortunately, Star Citizen is many years away from being close to launch. It's full open development and is taking forever because it might as well be it's own genre of game. If there is one aspect of Star Citizen that goes above and beyond, it is the space ships. Elite: Dangerous revealed some heretofore unknown features of their upcoming Horizons expansion, and it looks like the game will be doing things Star Citizen has been promising for a while. Personally I can’t complain about the difficulty (my record is surviving 8 waves before getting shot to bits, but I’m not very experienced…). Then I tjecked each week… The each month. They released too soon and all that’s going to do is succeed in earning them bad enough reviews that it’ll keep new players away from the game. Well you start in the Hangar Module, where you can hop in your ship (either one of the ships you own, or if you don’t have any eligeble ship the one that they give you). The reason was because ED is a “sandbox” style game where things are procedurally generated. One of the biggest misconceptions (no doubt at least partially caused by communication failure from the developers) is that the DFM was delayed for half a year because of incompetence or misjudging effort or similar reasons. Back in the middle of Chris Roberts’ original Star Citizen Kickstarter campaign, Elite Dangerous took the plunge for themselves as well. TheThingIs. Star Citizen vs Elite Dangerous. ^ that. When reading this, please keep in mind, Star Citizen is in… alpha/pre-alpha/whaterver, Elite: Dangerous has reached Beta. You can just fly around, you can hop on supercruise to go faster than light within a system (the closer you are to gravity wells the slower you’ll go though), and you can use the hyperdrive to jump to other systems. Better space legs. Updated on 19 December 2014 In the battle for the hearts and minds of space sim fans, it's easy to imagine Star Citizen and Elite: Dangerous going head … ( Log Out /  Now – half a year later ED has left alpha phase and entered Beta (friday last week) and Star Citizen has published their so called Dog Fighting Module (or “Arena Commander” how they have started calling it. and i want it to work properly, i want more than 9 of the keys/functions mapped to my 32key times 3modes Hotas Setup. For that reason, I won’t choose one over the other. Buy SC if you don't care to have a full game to play right now. Why would I want to get this game rather than star citizen? Star Citizen vs Elite Dangerous. I have backed both Star Citizen and Elite Dangerous also, my expectations were actually higher on SC but it has reversed completely. The major reason for the delay, however, was that it would not have made much sense to develop something on top of the CryEngine netcode just to throw it away later. I guess this will be balanced going forward. Fill in your details below or click an icon to log in: You are commenting using your WordPress.com account. I mentioned the environment before, its gorgeous. it’s not fun. Elite Dangerous. ^ that. Change ), You are commenting using your Facebook account. Better trading simulation. So, for me performance is much better than I expected. Downloaded it when all you could do was walk around your hangar and look at … However, the dev team has provided some .xml files for properly supporting HOTAS setups; so far I’ve seen X55 and Warthog support, but maybe there’s also something for the X52. Then shortly before Christmas, when ED published their first Alpha Release (and announced Oculus Support in Alpha 1.1) i bought the alpha package of Elite: Dangerous as well. So you can’t always just point to one and get there. Joined: Mar 14, 2007 Messages: 83 Likes Received: 7. Don’t get me wrong, I’m looking forward to play the full version, I am worried, that SC won’t be able to catch up with ED. SIMILARITIES:They both let you fly spaceships around a sci-fi setting in a first-person cockpit view with full freedom. It is improved a bit by the lock-symbols not being projected on your ships screen, but on your characters helmet, so you will see the lock at least when a ship is behind one of the non-transparent parts of your cockpit. Sucky ship controls and trading simulation. Do the homework next time before bothering to attempt a piece of journalism. Use this guide to find the best starter ships for your play style. For the man behind Star Citizen, however, Elite Dangerous is an entirely different kettle of fish. The ships seem to be tuned down a bit on detail here (which to me is good), but still even with low details it just feels like you have a low framerate. Very different games. Complete. New People, more studios, parallellization of additional features shouldn’t hold up your main project – infact it should boost it. Informative video explaining the differences between the 3 games. And it really breaks immersion. Could be that I’m wrong though as I haven’t really looked into it as I mentioned earlier. There’s a lot of issues with joining a friend because of how their server code works. I don't think anything beats Star Citizen, with how exciting it looks on paper atm. Space sim fanatics cannot help but purchase and play both Elite Dangerous and Star Citizen since both offer different space game experiences. If you're interested in Star Citizen, chances are you're looking for a good ship to start with. No Man's Sky: Better exploration. Elite Dangerous: Better ship controls. This. On my desktop, I run 3 1080p screens but ED runs well as well, unfortunately SC runs quite laggy on this, and …. About multi person ships, let me put it this way three out of the 5 current ships have multiple seats in cockpit. Well anyways, enough of that rant. The Walls: running into an wall of a map in space.. get rid of it. And, by the way, maybe it was too much polishing, but considering the hype and media attention, releasing a buggy crashing mess would’ve been really bad for the project… Of course, that’s just my personal opinion. 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